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The Renegade Open - A Gaming Event!

2019 | 7th Annual Renegade Open - 40k, AOS, KOW, Bolt Action, XWing, Kill Team, Infinity, Painting Competition, Hobby Classes, and a Vendor Hall!

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Rules

Horus Heresy 30k Tournament Format

September 12, 2017 by rgtadmin

Renegade Open Horus Heresy rules.

This is a three-round, 2250 point tournament, using the Warhammer 40:000 Seventh Edition rules and forces chosen from the the Battles in the Age of Darkness expansion and force org. All army list construction guidelines from this expansion will be followed, with only The Battles in The Age of Darkness Force org chart available. No other force orgs are allowed, so this means castellan, leviathan, or any other optional force orgs are prohibited. This allows for primarchs or other LOW units as long as the 25% rule is followed (so for 2250, a max of 563 points may be spent on a LOW).  The authors of this ruleset acknowledge the possibility of an impending release of the core rules for Forgeworld’s Horus Heresy expansion, but until we know more, the 7th ed. rules will used.

The missions used will be issued to players for each round, running a predetermined mission and deployment type from the Battles In The Age Of Darkness missions found in the back of the various Horus Heresy red army list books. Aside from the victory conditions in the missions written, there will also be tournament-specific “narrative objectives” to allow the games to link up in a campaign-style narrative format. This will provide one “Renegade Campaign Point” to the achieving player, and will contribute to the overall story result as well as serve as a tie-breaker in the event of top-tier players being equally ranked. The amount of “Renegade Campaign Points” accrued by each team will contribute to the overall victory over the narrative conflict. The first place prize will not be given to the top player, but to the top player of the team with the most “Renegade Campaign Points.” this means that in order to win the tournament, one doesn’t necessarily need to be the best general.

This ruleset will determine top players on a basis of wins versus losses accrued over three rounds. There will be a clear winner or loser, with five different reportable results of a battle being worth various points. Draw, catastrophic loss, minor loss, titanic victory, and pyrrhic victory. Each one will be worth a number of points

A catastrophic loss is where you lose the game by your opponent earning double the victory points as you, or if your army gets wiped out completely. It earns 1 point

A minor loss is a loss where your opponent does not have double the victory points as you, and you have at least one surviving unit. It is worth 2 points.

A draw, where you each end with equal victory points. 3 points.

A pyrrhic victory, is where you have more victory points than your opponent, but not double. 4 points.

A titanic victory is earning double the victory points or destroying the opponent’s entire army. It earns a whopping 5 points.

These points will be tallied to crown two team winners, with first place going to the winning team. There will also be a painting award for the best army.

Teams: The players are divided into traitor/loyalist teams, with an overall connecting story, completing a narrative cycle. Note that a few armies normally loyalist or traitor will have to fight for the other team if the numbers are off.

Filed Under: Event Information, Rules

40k Knights Joust – May the best Pilot win …

September 12, 2017 by rgtadmin

The Imperial Knight Joust

Fight in honorable combat for the glory of your house!

The Knight Joust is a team event where each player takes command of a single Imperial Knight Titan and pilots it to death or glory!

When:

  • Friday, Nov 17th, 2017 in the Regency Ballroom.
  • Registration: 4:45 pm
  • Round 1: 5:00 pm
  • Finish: 9:00 pm

Register for this event:  Click Here to be taken to Registration page

Knight Guidelines:

  1. Bring one fully painted Knight Titan. Unpainted Knights instantaneously explode apocalyptically when placed in the arena and scatter directly onto their nearest ally!
  2. Any Chassis of Knight is allowed, including all Forge World variants.  “Knights” of other Factions will also be allowed, such as the Eldar Wraith Knight as an example.
  3. Experimental rules for chaos knights will be allowed.
  4. We will be using Power Level for all “Knights”.  The limit for this contest will be anything under 29 Power Level.

Format:

  1. All players will be initially grouped into random teams.
  2. Each team will play another team in the arena with the winning team members advancing into the next round of combat!
  3. Teams will be reconfigured until only two Knights remain, and of them, one is left standing to be crowned the King of Knights!
  4. Each battle is to the death! There are no mission objectives!
  5. Special Battlefield rule: every time a Knight Titan explodes on any table all participating Knight Pilots in the tournament must cheers their neighbor and take a swig of whatever beverage they have on hand. Huzzah!

May the best pilot win!

Filed Under: Event Information, Rules

Age of Sigmar – Beta Tournament Packet

September 2, 2017 by rgtadmin

Greetings, Age of Sigmar devotees!

This year at our Age of Sigmar event, we will be unveiling our new Tournament format, which is based on the original Warhammer 40k format we have been using for several years now.

This format allows for tactical thinking, important decision making, and may be a bit different than what you are used too.

This format is in Beta at the moment, and as we continue testing and tweaking, it is subject to change.

You can find a link to our format here:

Renegade Open 2017 Age of Sigmar Format

Good luck, and see you in Nov!

The Renegade Open Event Staff

Filed Under: Event Information, Registration, Rules

Combat Patrol Packet ready

August 27, 2017 by rgtadmin

Hey Warhammer fans, the Combat Patrol packet is ready to read and to be tested by all of our fans. This packet includes all you need to play combat patrol using the Warhammer 40k, 8th edition ruleset. There army building rules, setup, and missions are all included.

Even if you are unable to make it to the event, it’s a great ruleset for playing a game of 40k in an hour.

Combat Patrol Packet

Rules and missions are subject to change before the tournament. No rule changes will be made without announcement well in advance of the tournament.

Filed Under: Event Information, Registration, Rules

Combat Patrol now at the Renegade Open

August 20, 2017 by rgtadmin

The Renegade Open is officially announcing that the Kill Team event has been cancelled, and is being replaced with Combat Patrol.

Combat Patrol is a Warhammer 40k variant played on a 48” x 48” battlefield using 400 point armies, so games will be fast pasted and exciting. If you have a Warhammer 40k army, you can build a combat patrol list and play without needing to buy any new books or learn any new rules.

This four round tournament will begin at 5:00 pm on Friday, November 17th. Each round will last one hour with a 10 minute break between rounds. Entry fee will be $20.00. Up to 32 players may enter.

Prizes will be rewarded for Best Overall, Best Painted and Best Sportsman. Additional prizes may be available if more players sign up.

If you had already signed up for Kill Team, your entry will be transferrable to Combat Patrol. Please contact us to let us know what you would like to do.

The registration page currently lists the event as Kill Team with some information that is no longer accurate. The webpage will be updated soon to reflect the new changes. A rules packet with army construction rules and missions will be available soon.

Filed Under: Event Information, Registration, Rules

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